Release Notes for the Cycles Encyclopedia 1.5 Update
Hurray, the long-awaited update for The Cycles Encyclopedia is finally out. As promised it is free for every user who has already purchased the book. All updates refer to the official Blender 2.79b release. Here is what we added:
Tutorial: Corrective Smooth Modifier in Blender
When your mesh gets heavily distorted by deform modifiers, like the armature modifier, the corrective smooth modifier can help you sand off those edges. What we didn't mention in the video is: in addition to combination with other modifiersyou can also relax and blend shape keys with the corrective smooth, using the bind choords option.
What is new in Point Density Magical FX v1.1?
Point Density Magical FX, our training- and template-package for point density textures in Cycles received a free update. Version 1.1 includes an all-new effect that allows you to set your logo on fire in a really stylish way. But there is more to it...
Tutorial: Reconstruct the Scale Option for SSS with the Principled Shader
Subsurface scattering (SSS) is an essential tool to make organic materials look real. They are probably most commonly used in human skin, but they pretty much apply for any living object, as well as some inanimate ones. Our skin consists of several layers, which all have different colors. Contrary to plastic they are also very heterogenous, meaning they consist of cells, blood, collagen and more. As a result light that penetrates the surface gets scattered.
Help, I Cannot Scale! - Manipulate Center Points Explained
Have you ever run into the situation that you cannot scale anything anymore in Blender? You might have accidentially turned on "manipulate centers only". While this feature is a regular annoyance for beginners, it is actually very powerful. Frederik Steinmetz shows how to use it by example.
You know what's totally worth doing? Revisiting old Blendfiles
I recently started working on a new showreel. After creating a few new scenes, I started rummaging through my Blendfile folder to see if there was some unfinished stuff that I could use.
Blender 2.8 - How the new interface matures
Blender 2.8 is in it's final stages of development. A lot has happend over the past year. Those used to the interface of Blender 2.7x might not even recognize their favorite 3D application anymore. Follow us on a journey through the development of the Blender 2.8 user interface.
Rendering Caustics in Blender with appleseed
Cycles is a great production renderer, but it currently struggles with one thing: caustics! Thankfully there are other open source render engines available. One is of particular interest for this case: appleseed. This quick tutorial shows how to render caustics in Blender with Blenderseed, the appleseed plugin for Blender.
Tutorial: Mask Modifier in Blender 2.79
The mask modifier has received an update in Blender 2.79. Frederik Steinmetz explains all settings in depth and shows example situations where the mask modifier might come in handy.