In this tutorial for Blender 2.92 Frederik Steinmetz shows how to use the cast modifier and explains all its options in detail.
With the release of Blender 2.83 it is finally possible to adjust the bluriness of the background in material preview shading mode. That means we can finally find out what has been hiding behind the curtain of bluriness we have been looking at whenever we opened up the shading workspace for the first time.
3D scanning usually results in a very dense mesh. In this tutorial Frederik Steinmetz shows how to use Blender to boil a mesh down to a level of geometry that is suitable for realtime usage in Unity.
In this tutorial for Blender 2.92 Frederik Steinmetz shows the basics of modifiers and the various ways to control them.
The powerful addon Animation Nodes ist a must-have for every motion graphics artist using Blender. Learn how to install and run it in the all-new Blender 2.8x.
This tutorial by Gottfried Hofmann shows you the extrude tools and widgets in Blender 2.8.
Gottfried Hofmann walks you through the knife and bisect tools and their various options in this tutorial for Blender 2.83 or later.
Learn more aboute the inset tool and its various options in Blender 2.8 in this new overview video.
With the annotate tool in Blender 2.8 you can draw anywhere in 3D space or directly onto the "screen" of the 3D view.