BlenderDiplom interviews Brecht van Lommel, the main developer behind Cycles, Blender's new render engine with realtime-preview. Find out why he started Cycles, what is planned for the future and why Cycles supports CPU, OpenCL and CUDA.
Interviews with interesting people from the Blender community and beyond.
At the moment, Jeroen Bakker ist doing a big overhaul of the Blender compositor to create a better user experience and adapt it to modern hardware. BlenderDiplom had the pleasure to interview him about the project and his experiences with crowdfunding!
Thomas Dinges, better known under his nickname DingTo, has organized quite a bit of Blender events, like BlenderDay for three years in a row or this year for the first time the Blender booth at FMX. BlenderDiplom did an interview on how he got into Blender and his advice for people who also would like to organize Blender events.
There has been quite a bit of rambling in the Blender community on the drop of external QuickTime support in Windows builds of Blender 2.58. Nathan Letwory, one of the release managers for the Windows platforms, explains the reasons behind the decision.