Since Version 2.57, Blender has a Fluid Particle Simulation integrated that is easier to use than ever. This tutorial will show you the basics.
As a demonstration for the capabilities of the new SPH Fluid Particles you will learn how to recreate the first scene I ever saw that used the Blender Fluid Particles. It was created by Farsthary last year and really showed off. You will also learn how to add an outline to text in Blender utilizing the power of reflections.
- 00:00 - 01:50 Intro and Overview
- 01:50 - 15:50 Setting up the Particle Fluid Simulation
- 15:50 - 20:23 Adding the Outline to the Text