Blog

The BlenderDiplom Blog features test, doodles, previews for tutorials and various other things related to Blender.

Blender Volumetric Absorption

Preview: Volume Absorption in 2.70

Blender 2.70 will have one big new feature: Volumetrics! Not the entire toolbox like point densities or voxel rendering which would be required for smoke. But small things like volumetric absorption!

Blender cycles material and textures cookbook

Book Review: Blender 2.6 Cycles Materials and Textures Cookbook

An in-depth review of the eBook edition of "Blender 2.6 Cycles Materials And Textures Cookbook" which is written by Enrico Valenza and published by Packt Publishing.

blender cycles volume render

Demo: Volume Rendering with Blender Cycles

This is a short demo video of things to come for Blender. If everything works out all right, volume rendering will be included in Blender 2.70 (hey, we don't even have version 2.69 yet).

roman fountain blender sph particles

SPH Fluid Particles - Roman Fountain

This is a brand new test of the current implementation of the SPH fluid particles in Blender 2.68a. It uses the double-density solver and 500.000 particles. Blendfile availabe for download and study.

smooth emitters

Blender 2.68 Feature: Smooth Fire Emitters

Blender 2.67 has just been released and there is already awesome new things added to the development version of Blender 2.68. Like this great new feature by MiikaH - smooth emitters for high resolution smoke and fire simulations!
smoke vorticity

New Feature Test: Vorticity from Moving Objects

Recently I created a demo video to show off a new feature in Blender 2.65 - Collision objects now cause vorticity when passing through smoke!
desert explosion blender

Desert Explosion

This is just some old doodle I found on my harddrive, it dates back to October 2011.

Publish modules to the "offcanvas" position.