<?xml version='1.0' encoding='utf-8'?>
<OCS_1_0_23_Scene>
 <Node>
  <name>PratingMantisOctane</name>
  <typename>projectroot</typename>
  <id>0</id>
  <position>0 0</position>
  <inputnodepins>
  </inputnodepins>
  <childgraph>
   <NodeGraph>
    <name>PratingMantisOctane</name>
    <currentnewnodeid>63</currentnewnodeid>
    <currentnewnodepinconnectionid>141</currentnewnodepinconnectionid>
    <nodes>
     <Node>
      <name>%%SYSTEM%%</name>
      <typename>macro</typename>
      <id>1</id>
      <position>0.1 0.2</position>
      <inputnodepins>
      </inputnodepins>
      <childgraph>
       <NodeGraph>
        <name>%%SYSTEM%%</name>
        <currentnewnodeid>31</currentnewnodeid>
        <currentnewnodepinconnectionid>40</currentnewnodepinconnectionid>
        <nodes>
         <Node>
          <name>%%WORKSPACEMANAGER%%</name>
          <typename>workspacemanager</typename>
          <id>1</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>rootpane</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>rootsplitpane</name>
          <typename>splitpane</typename>
          <id>2</id>
          <position>0 0</position>
          <parameters>
           <maximized>false</maximized>
           <unmaxsplitvalue>0.726499</unmaxsplitvalue>
           <isrootpanenode>true</isrootpanenode>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>childpaneleft</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>childpaneright</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvalue</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvertical</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Value</name>
          <typename>float</typename>
          <id>3</id>
          <position>0 0</position>
          <parameters>
           <value>0.726499</value>
           <minvalue>0</minvalue>
           <maxvalue>1</maxvalue>
           <usetextureui>false</usetextureui>
           <usetexturealphaui>false</usetexturealphaui>
           <isloglincapable>true</isloglincapable>
           <uselogscale>false</uselogscale>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Axis</name>
          <typename>bool</typename>
          <id>4</id>
          <position>0 0</position>
          <parameters>
           <value>false</value>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>leftsplitpane</name>
          <typename>splitpane</typename>
          <id>5</id>
          <position>0 0</position>
          <parameters>
           <maximized>false</maximized>
           <unmaxsplitvalue>0.27316</unmaxsplitvalue>
           <isrootpanenode>false</isrootpanenode>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>childpaneleft</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>childpaneright</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvalue</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvertical</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Value</name>
          <typename>float</typename>
          <id>6</id>
          <position>0 0</position>
          <parameters>
           <value>0.27316</value>
           <minvalue>0</minvalue>
           <maxvalue>1</maxvalue>
           <usetextureui>false</usetextureui>
           <usetexturealphaui>false</usetexturealphaui>
           <isloglincapable>true</isloglincapable>
           <uselogscale>false</uselogscale>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Axis</name>
          <typename>bool</typename>
          <id>7</id>
          <position>0 0</position>
          <parameters>
           <value>false</value>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>centersplitpane</name>
          <typename>splitpane</typename>
          <id>8</id>
          <position>0 0</position>
          <parameters>
           <maximized>false</maximized>
           <unmaxsplitvalue>0.506474</unmaxsplitvalue>
           <isrootpanenode>false</isrootpanenode>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>childpaneleft</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>childpaneright</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvalue</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>splitvertical</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Value</name>
          <typename>float</typename>
          <id>9</id>
          <position>0 0</position>
          <parameters>
           <value>0.506474</value>
           <minvalue>0</minvalue>
           <maxvalue>1</maxvalue>
           <usetextureui>false</usetextureui>
           <usetexturealphaui>false</usetexturealphaui>
           <isloglincapable>true</isloglincapable>
           <uselogscale>false</uselogscale>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>Split Axis</name>
          <typename>bool</typename>
          <id>10</id>
          <position>0 0</position>
          <parameters>
           <value>true</value>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%WORKPANE NODE%%</name>
          <typename>workpane</typename>
          <id>11</id>
          <position>0 0</position>
          <parameters>
           <ismaximized>false</ismaximized>
           <isrootpanenode>false</isrootpanenode>
           <toolbar_placement>3</toolbar_placement>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>defaultstate</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodegrapheditorstate</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodestackeditorstate</typename>
            <id>2</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rendererstate</typename>
            <id>3</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>outlinerstate</typename>
            <id>4</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODEGRAPHEDITORPANESTATE NODE%%</name>
          <typename>nodegrapheditorpanestate</typename>
          <id>12</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>render_rendertargets</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_rendertargets</name>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_rendertargets</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_meshes</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
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             <NodeGraph>
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              <nodes>
               <Node>
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                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
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           </NodePin>
           <NodePin>
            <typename>render_materials</typename>
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            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
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             <NodeGraph>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_materials</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
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              </nodepinconnections>
             </NodeGraph>
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           </NodePin>
           <NodePin>
            <typename>render_textures</typename>
            <id>3</id>
            <pintype>20003</pintype>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
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               <Node>
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                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
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                <inputnodepins>
                </inputnodepins>
               </Node>
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              </nodepinconnections>
             </NodeGraph>
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           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODESTACKEDITORPANESTATE NODE%%</name>
          <typename>nodestackeditorpanestate</typename>
          <id>13</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%RENDERERPANESTATE NODE%%</name>
          <typename>rendererpanestate</typename>
          <id>14</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>show_rulers</typename>
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            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
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            <basenodepinid>0</basenodepinid>
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               <Node>
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                <id>1</id>
                <position>0 0</position>
                <parameters>
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                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
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              </nodepinconnections>
             </NodeGraph>
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            <typename>lock_res</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
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            <basenodepinid>0</basenodepinid>
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             <NodeGraph>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
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                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
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              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%OUTLINERPANESTATE NODE%%</name>
          <typename>outlinerpanestate</typename>
          <id>15</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%WORKPANE NODE%%</name>
          <typename>workpane</typename>
          <id>16</id>
          <position>0 0</position>
          <parameters>
           <ismaximized>false</ismaximized>
           <isrootpanenode>false</isrootpanenode>
           <toolbar_placement>3</toolbar_placement>
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          <inputnodepins>
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            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodegrapheditorstate</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
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            <typename>nodestackeditorstate</typename>
            <id>2</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rendererstate</typename>
            <id>3</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>outlinerstate</typename>
            <id>4</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODEGRAPHEDITORPANESTATE NODE%%</name>
          <typename>nodegrapheditorpanestate</typename>
          <id>17</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
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            <pintype>20003</pintype>
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                <inputnodepins>
                </inputnodepins>
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            <pintype>20003</pintype>
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            <basenodepinid>0</basenodepinid>
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                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
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                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
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            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
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            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
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                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
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           </NodePin>
           <NodePin>
            <typename>render_textures</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_textures</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODESTACKEDITORPANESTATE NODE%%</name>
          <typename>nodestackeditorpanestate</typename>
          <id>18</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%RENDERERPANESTATE NODE%%</name>
          <typename>rendererpanestate</typename>
          <id>19</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>show_rulers</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
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              <nodes>
               <Node>
                <name>show_rulers</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>lock_res</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>lock_res</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>lock_res</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%OUTLINERPANESTATE NODE%%</name>
          <typename>outlinerpanestate</typename>
          <id>20</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%WORKPANE NODE%%</name>
          <typename>workpane</typename>
          <id>21</id>
          <position>0 0</position>
          <parameters>
           <ismaximized>false</ismaximized>
           <isrootpanenode>false</isrootpanenode>
           <toolbar_placement>3</toolbar_placement>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>defaultstate</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodegrapheditorstate</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodestackeditorstate</typename>
            <id>2</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rendererstate</typename>
            <id>3</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>outlinerstate</typename>
            <id>4</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODEGRAPHEDITORPANESTATE NODE%%</name>
          <typename>nodegrapheditorpanestate</typename>
          <id>22</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>render_rendertargets</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_rendertargets</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_rendertargets</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_meshes</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_meshes</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_meshes</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_materials</typename>
            <id>2</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_materials</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_materials</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_textures</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_textures</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_textures</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODESTACKEDITORPANESTATE NODE%%</name>
          <typename>nodestackeditorpanestate</typename>
          <id>23</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%RENDERERPANESTATE NODE%%</name>
          <typename>rendererpanestate</typename>
          <id>24</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>show_rulers</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>show_rulers</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>show_rulers</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>lock_res</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>lock_res</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>lock_res</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%OUTLINERPANESTATE NODE%%</name>
          <typename>outlinerpanestate</typename>
          <id>25</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%WORKPANE NODE%%</name>
          <typename>workpane</typename>
          <id>26</id>
          <position>0 0</position>
          <parameters>
           <ismaximized>false</ismaximized>
           <isrootpanenode>false</isrootpanenode>
           <toolbar_placement>3</toolbar_placement>
          </parameters>
          <inputnodepins>
           <NodePin>
            <typename>defaultstate</typename>
            <id>0</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodegrapheditorstate</typename>
            <id>1</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>nodestackeditorstate</typename>
            <id>2</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rendererstate</typename>
            <id>3</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>outlinerstate</typename>
            <id>4</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODEGRAPHEDITORPANESTATE NODE%%</name>
          <typename>nodegrapheditorpanestate</typename>
          <id>27</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>render_rendertargets</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_rendertargets</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_rendertargets</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_meshes</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_meshes</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_meshes</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_materials</typename>
            <id>2</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_materials</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_materials</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>render_textures</typename>
            <id>3</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>render_textures</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>render_textures</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%NODESTACKEDITORPANESTATE NODE%%</name>
          <typename>nodestackeditorpanestate</typename>
          <id>28</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%RENDERERPANESTATE NODE%%</name>
          <typename>rendererpanestate</typename>
          <id>29</id>
          <position>0 0</position>
          <inputnodepins>
           <NodePin>
            <typename>show_rulers</typename>
            <id>0</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>show_rulers</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>show_rulers</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>lock_res</typename>
            <id>1</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>lock_res</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>lock_res</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>%%OUTLINERPANESTATE NODE%%</name>
          <typename>outlinerpanestate</typename>
          <id>30</id>
          <position>0 0</position>
          <inputnodepins>
          </inputnodepins>
         </Node>
        </nodes>
        <nodepinconnections>
         <nodepinconnection>
          <sourceid>3</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>2</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>4</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>2</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>2</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>1</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>6</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>5</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>7</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>5</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>5</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>2</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>9</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>8</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>10</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>8</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>8</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>5</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>12</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>11</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>13</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>11</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>14</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>11</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>15</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>11</destid>
          <destpinid>4</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>11</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>5</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>17</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>16</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>18</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>16</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>19</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>16</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>20</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>16</destid>
          <destpinid>4</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>19</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>16</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>16</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>8</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>22</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>21</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>23</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>21</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>24</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>21</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>25</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>21</destid>
          <destpinid>4</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>22</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>21</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>21</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>8</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>27</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>26</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>28</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>26</destid>
          <destpinid>2</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>29</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>26</destid>
          <destpinid>3</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>30</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>26</destid>
          <destpinid>4</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>28</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>26</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>26</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>2</destid>
          <destpinid>1</destpinid>
         </nodepinconnection>
         <nodepinconnection>
          <sourceid>15</sourceid>
          <sourcepinid>0</sourcepinid>
          <destid>11</destid>
          <destpinid>0</destpinid>
         </nodepinconnection>
        </nodepinconnections>
       </NodeGraph>
      </childgraph>
     </Node>
     <Node>
      <name>Preview Configuration</name>
      <typename>macro</typename>
      <id>2</id>
      <position>0.1 0.1</position>
      <inputnodepins>
      </inputnodepins>
      <childgraph>
       <NodeGraph>
        <name>Preview Configuration</name>
        <currentnewnodeid>14</currentnewnodeid>
        <currentnewnodepinconnectionid>13</currentnewnodepinconnectionid>
        <nodes>
         <Node>
          <name>Mesh Preview RenderTarget</name>
          <typename>rendertarget</typename>
          <id>1</id>
          <position>0.296 1.0625</position>
          <inputnodepins>
           <NodePin>
            <typename>camera</typename>
            <id>0</id>
            <pintype>20007</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>resolution</typename>
            <id>1</id>
            <pintype>20002</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>environment</typename>
            <id>2</id>
            <pintype>20008</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>imager</typename>
            <id>3</id>
            <pintype>20009</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>kernel</typename>
            <id>4</id>
            <pintype>20010</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
           <NodePin>
            <typename>mesh</typename>
            <id>5</id>
            <pintype>20011</pintype>
            <hasinternalnodegraph>false</hasinternalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Mesh Preview Camera</name>
          <typename>thinlens</typename>
          <id>2</id>
          <position>0.166 0.68</position>
          <inputnodepins>
           <NodePin>
            <typename>fov</typename>
            <id>0</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>fov</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>fov</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>25.75</value>
                 <minvalue>1</minvalue>
                 <maxvalue>180</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>aperture</typename>
            <id>1</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>aperture</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>aperture</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0.01</value>
                 <minvalue>0.01</minvalue>
                 <maxvalue>100</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>pos</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>pos</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>pos</name>
                <typename>float3</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <valuexyz>-1.17365 1.25376 5.50337</valuexyz>
                 <minvalue>-100000</minvalue>
                 <maxvalue>100000</maxvalue>
                 <modified>true</modified>
                 <control>1</control>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>target</typename>
            <id>3</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>target</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>target</name>
                <typename>float3</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <valuexyz>-1.1666 1.25395 5.44868</valuexyz>
                 <minvalue>-100000</minvalue>
                 <maxvalue>100000</maxvalue>
                 <modified>true</modified>
                 <control>1</control>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>up</typename>
            <id>4</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>up</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>up</name>
                <typename>float3</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <valuexyz>-0 1 -0</valuexyz>
                 <minvalue>-1</minvalue>
                 <maxvalue>1</maxvalue>
                 <modified>true</modified>
                 <control>1</control>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>stereo</typename>
            <id>5</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>stereo</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>stereo</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>stereodist</typename>
            <id>6</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>stereodist</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>stereodist</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0.02</value>
                 <minvalue>0.001</minvalue>
                 <maxvalue>2</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>leftFilter</typename>
            <id>7</id>
            <pintype>20000</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>leftFilter</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>leftFilter</name>
                <typename>RGBspectrum</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <rgbvalue>1 0 0.812</rgbvalue>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rightFilter</typename>
            <id>8</id>
            <pintype>20000</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>rightFilter</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>rightFilter</name>
                <typename>RGBspectrum</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <rgbvalue>0 1 0.188</rgbvalue>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>lensShift</typename>
            <id>9</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>lensShift</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>lensShift</name>
                <typename>float2</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <valuexy>0 0</valuexy>
                 <minvalue>-4</minvalue>
                 <maxvalue>4</maxvalue>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>focalDepth</typename>
            <id>10</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>focalDepth</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>focalDepth</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>4.45</value>
                 <minvalue>0.0001</minvalue>
                 <maxvalue>100000</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>autofocus</typename>
            <id>11</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>autofocus</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>autofocus</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Mesh Preview Resolution</name>
          <typename>int2resolution</typename>
          <id>4</id>
          <position>0.197 0.5025</position>
          <parameters>
           <valuexy>960 540</valuexy>
           <presetid>10000</presetid>
           <minvalue>4</minvalue>
           <maxvalue>8192</maxvalue>
           <modified>true</modified>
          </parameters>
          <inputnodepins>
          </inputnodepins>
         </Node>
         <Node>
          <name>Mesh Preview Imager</name>
          <typename>camera</typename>
          <id>5</id>
          <position>0.272 0.8725</position>
          <inputnodepins>
           <NodePin>
            <typename>exposure</typename>
            <id>0</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>exposure</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>exposure</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0.4987</value>
                 <minvalue>0.001</minvalue>
                 <maxvalue>4096</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>fstop</typename>
            <id>1</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>fstop</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>fstop</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>2.8</value>
                 <minvalue>1</minvalue>
                 <maxvalue>64</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>ISO</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>ISO</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>ISO</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>100</value>
                 <minvalue>1</minvalue>
                 <maxvalue>800</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>gamma</typename>
            <id>3</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>gamma</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>gamma</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1</value>
                 <minvalue>0.1</minvalue>
                 <maxvalue>32</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>response</typename>
            <id>4</id>
            <pintype>21000</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>response</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>response</name>
                <typename>camera response</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <currentcurveid>105</currentcurveid>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>vignetting</typename>
            <id>5</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>vignetting</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>vignetting</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0.672</value>
                 <minvalue>0</minvalue>
                 <maxvalue>1</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>saturation</typename>
            <id>6</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>saturation</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>saturation</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1.184</value>
                 <minvalue>0</minvalue>
                 <maxvalue>4</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>hotpixel_removal</typename>
            <id>7</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>hotpixel_removal</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>hotpixel_removal</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1</value>
                 <minvalue>0</minvalue>
                 <maxvalue>1</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>premultiplied_alpha</typename>
            <id>8</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>premultiplied_alpha</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>premultiplied_alpha</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>min_display_samples</typename>
            <id>9</id>
            <pintype>20002</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>min_display_samples</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>min_display_samples</name>
                <typename>int</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1</value>
                 <minvalue>1</minvalue>
                 <maxvalue>32</maxvalue>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>dithering</typename>
            <id>10</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>dithering</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>dithering</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Mesh Preview Environment</name>
          <typename>texture environment</typename>
          <id>12</id>
          <position>0.403 0.68</position>
          <inputnodepins>
           <NodePin>
            <typename>texture</typename>
            <id>0</id>
            <pintype>20000</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>texture</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>texture</name>
                <typename>floattexture</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0</value>
                 <minvalue>0</minvalue>
                 <maxvalue>1</maxvalue>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <resolution>0.001</resolution>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>power</typename>
            <id>1</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>power</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>power</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1</value>
                 <minvalue>0.001</minvalue>
                 <maxvalue>1000</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rotation</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>rotation</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>rotation</name>
                <typename>float2</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <valuexy>0 0</valuexy>
                 <minvalue>-1</minvalue>
                 <maxvalue>1</maxvalue>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
         <Node>
          <name>Mesh Preview Kernel</name>
          <typename>pathtracing</typename>
          <id>13</id>
          <position>0.461 0.8725</position>
          <inputnodepins>
           <NodePin>
            <typename>maxdepth</typename>
            <id>0</id>
            <pintype>20002</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>maxdepth</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>maxdepth</name>
                <typename>int</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>16</value>
                 <minvalue>1</minvalue>
                 <maxvalue>2048</maxvalue>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rrprob</typename>
            <id>1</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>rrprob</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>rrprob</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0</value>
                 <minvalue>0</minvalue>
                 <maxvalue>1</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>rayepsilon</typename>
            <id>2</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>rayepsilon</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>rayepsilon</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>0.0001</value>
                 <minvalue>1e-006</minvalue>
                 <maxvalue>0.1</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>true</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>maxsamples</typename>
            <id>3</id>
            <pintype>20002</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>maxsamples</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>maxsamples</name>
                <typename>int</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>64000</value>
                 <minvalue>1</minvalue>
                 <maxvalue>64000</maxvalue>
                 <isloglincapable>true</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>filtersize</typename>
            <id>4</id>
            <pintype>20001</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>filtersize</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>filtersize</name>
                <typename>float</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>1.5</value>
                 <minvalue>1</minvalue>
                 <maxvalue>8</maxvalue>
                 <usetextureui>false</usetextureui>
                 <usetexturealphaui>false</usetexturealphaui>
                 <isloglincapable>false</isloglincapable>
                 <uselogscale>false</uselogscale>
                 <modified>false</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>alphashadows</typename>
            <id>5</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>alphashadows</name>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
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               <Node>
                <name>alphashadows</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>true</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>alphachannel</typename>
            <id>6</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>alphachannel</name>
              <currentnewnodeid>2</currentnewnodeid>
              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>alphachannel</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
           <NodePin>
            <typename>keep_environment</typename>
            <id>7</id>
            <pintype>20003</pintype>
            <hasinternalnodegraph>true</hasinternalnodegraph>
            <basenodeid>1</basenodeid>
            <basenodepinid>0</basenodepinid>
            <internalnodegraph>
             <NodeGraph>
              <name>keep_environment</name>
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              <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
              <nodes>
               <Node>
                <name>keep_environment</name>
                <typename>bool</typename>
                <id>1</id>
                <position>0 0</position>
                <parameters>
                 <value>false</value>
                 <modified>true</modified>
                </parameters>
                <inputnodepins>
                </inputnodepins>
               </Node>
              </nodes>
              <nodepinconnections>
              </nodepinconnections>
             </NodeGraph>
            </internalnodegraph>
           </NodePin>
          </inputnodepins>
         </Node>
        </nodes>
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         <nodepinconnection>
          <sourceid>2</sourceid>
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          <destid>1</destid>
          <destpinid>0</destpinid>
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         <nodepinconnection>
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         <nodepinconnection>
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          <destpinid>3</destpinid>
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         <nodepinconnection>
          <sourceid>12</sourceid>
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         <nodepinconnection>
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          <destpinid>4</destpinid>
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        </nodepinconnections>
       </NodeGraph>
      </childgraph>
     </Node>
     <Node>
      <name>PrazingMantis</name>
      <typename>mesh</typename>
      <id>3</id>
      <position>0.489 2.2975</position>
      <objmeshimportparams>
       <overrideDuringMeshImport>false</overrideDuringMeshImport>
       <importMtlMaterials>true</importMtlMaterials>
       <importSmooth>true</importSmooth>
       <useSuppliedVertexNormals>true</useSuppliedVertexNormals>
       <useSuppliedSmoothGroupsAsBoundaries>false</useSuppliedSmoothGroupsAsBoundaries>
       <importImageTextures>true</importImageTextures>
       <diffuse>true</diffuse>
       <glossy>true</glossy>
       <specular>true</specular>
       <roughness>true</roughness>
       <index>true</index>
       <textureDiffuse>true</textureDiffuse>
       <textureSpecular>true</textureSpecular>
       <textureRoughness>true</textureRoughness>
       <textureBump>true</textureBump>
       <textureOpacity>true</textureOpacity>
       <textureDiffuseAsFloatImage>false</textureDiffuseAsFloatImage>
       <textureSpecularAsFloatImage>true</textureSpecularAsFloatImage>
       <textureRoughnessAsFloatImage>true</textureRoughnessAsFloatImage>
       <textureBumpUseScale>true</textureBumpUseScale>
       <textureBumpAsFloatImage>true</textureBumpAsFloatImage>
       <textureOpacityInvert>false</textureOpacityInvert>
       <textureOpacityAsFloatImage>true</textureOpacityAsFloatImage>
       <textureAutoAlphaImage>true</textureAutoAlphaImage>
       <glossySpecularScale>0.5</glossySpecularScale>
       <useMetaCameraObject>false</useMetaCameraObject>
       <cameraMetaObjectName>CAM_TRANSFORM</cameraMetaObjectName>
       <scaleUnitType>4</scaleUnitType>
      </objmeshimportparams>
      <linkedfilename>GottesanbeterinLowPoly.obj</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>1Backlight</typename>
        <id>0</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>2Toplight</typename>
        <id>1</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>3Frontlight</typename>
        <id>2</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>Floor</typename>
        <id>3</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>8</basenodeid>
        <basenodepinid>0</basenodepinid>
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          <currentnewnodepinconnectionid>11</currentnewnodepinconnectionid>
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           <Node>
            <name>diffuse</name>
            <typename>RGBspectrum</typename>
            <id>2</id>
            <position>0 0</position>
            <parameters>
             <rgbvalue>0.453125 0.371929 0.205598</rgbvalue>
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            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>specular</name>
            <typename>floattexture</typename>
            <id>3</id>
            <position>0 0</position>
            <parameters>
             <value>0.5</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
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            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>roughness</name>
            <typename>floattexture</typename>
            <id>4</id>
            <position>0 0</position>
            <parameters>
             <value>0.0103093</value>
             <minvalue>1e-007</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <resolution>1e-007</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>5</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
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            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>bump</name>
            <typename>floattexture</typename>
            <id>6</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>7</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
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            <inputnodepins>
            </inputnodepins>
           </Node>
           <Node>
            <name>Floor</name>
            <typename>diffuse</typename>
            <id>8</id>
            <position>0 0</position>
            <inputnodepins>
             <NodePin>
              <typename>diffuse</typename>
              <id>0</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>false</hasinternalnodegraph>
             </NodePin>
             <NodePin>
              <typename>transmission</typename>
              <id>1</id>
              <pintype>20000</pintype>
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             <NodePin>
              <typename>bump</typename>
              <id>2</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>false</hasinternalnodegraph>
             </NodePin>
             <NodePin>
              <typename>normal</typename>
              <id>3</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
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                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
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                 <Node>
                  <name>normal</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
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                   <value>0</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>opacity</typename>
              <id>4</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>false</hasinternalnodegraph>
             </NodePin>
             <NodePin>
              <typename>smooth</typename>
              <id>5</id>
              <pintype>20003</pintype>
              <hasinternalnodegraph>false</hasinternalnodegraph>
             </NodePin>
             <NodePin>
              <typename>emission</typename>
              <id>6</id>
              <pintype>20006</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>emission</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>emission</name>
                  <typename>null emission</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
           <nodepinconnection>
            <sourceid>2</sourceid>
            <sourcepinid>0</sourcepinid>
            <destid>8</destid>
            <destpinid>0</destpinid>
           </nodepinconnection>
           <nodepinconnection>
            <sourceid>6</sourceid>
            <sourcepinid>0</sourcepinid>
            <destid>8</destid>
            <destpinid>2</destpinid>
           </nodepinconnection>
           <nodepinconnection>
            <sourceid>7</sourceid>
            <sourcepinid>0</sourcepinid>
            <destid>8</destid>
            <destpinid>4</destpinid>
           </nodepinconnection>
           <nodepinconnection>
            <sourceid>5</sourceid>
            <sourcepinid>0</sourcepinid>
            <destid>8</destid>
            <destpinid>5</destpinid>
           </nodepinconnection>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>MantisSSS</typename>
        <id>4</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Backlight</name>
      <typename>diffuse</typename>
      <id>46</id>
      <position>0.006 2.09</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>diffuse</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>diffuse</name>
            <typename>RGBspectrum</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <rgbvalue>0.9 0.9 0.9</rgbvalue>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>bump</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>bump</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>4</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>5</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>emission</typename>
        <id>6</id>
        <pintype>20006</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>2</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>emission</name>
          <currentnewnodeid>3</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>emission</name>
            <typename>blackbody</typename>
            <id>2</id>
            <position>0 0</position>
            <inputnodepins>
             <NodePin>
              <typename>temperature</typename>
              <id>0</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>temperature</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>temperature</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>6500</value>
                   <minvalue>500</minvalue>
                   <maxvalue>12000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <modified>false</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>power</typename>
              <id>1</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>power</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>power</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>1625.96</value>
                   <minvalue>0.01</minvalue>
                   <maxvalue>100000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>true</isloglincapable>
                   <uselogscale>true</uselogscale>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>normalize</typename>
              <id>2</id>
              <pintype>20003</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>normalize</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>normalize</name>
                  <typename>bool</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>true</value>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>distribution</typename>
              <id>3</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>distribution</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>distribution</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>1</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>efficiency or texture</typename>
              <id>4</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>efficiency or texture</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>efficiency or texture</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>0.025</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>orientation</typename>
              <id>5</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>orientation</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>orientation</name>
                  <typename>float3</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <valuexyz>0 0 0</valuexyz>
                   <minvalue>-180</minvalue>
                   <maxvalue>180</maxvalue>
                   <modified>false</modified>
                   <control>2</control>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Toplight</name>
      <typename>diffuse</typename>
      <id>47</id>
      <position>0.11 1.9825</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>diffuse</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>diffuse</name>
            <typename>RGBspectrum</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <rgbvalue>0.9 0.9 0.9</rgbvalue>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>bump</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>bump</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>4</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>5</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>emission</typename>
        <id>6</id>
        <pintype>20006</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>2</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>emission</name>
          <currentnewnodeid>3</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>emission</name>
            <typename>blackbody</typename>
            <id>2</id>
            <position>0 0</position>
            <inputnodepins>
             <NodePin>
              <typename>temperature</typename>
              <id>0</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>temperature</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>temperature</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>6500</value>
                   <minvalue>500</minvalue>
                   <maxvalue>12000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <modified>false</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>power</typename>
              <id>1</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>power</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>power</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>103</value>
                   <minvalue>0.01</minvalue>
                   <maxvalue>100000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>true</isloglincapable>
                   <uselogscale>true</uselogscale>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>normalize</typename>
              <id>2</id>
              <pintype>20003</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>normalize</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>normalize</name>
                  <typename>bool</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>true</value>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>distribution</typename>
              <id>3</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>distribution</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>distribution</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>1</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>efficiency or texture</typename>
              <id>4</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>efficiency or texture</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>efficiency or texture</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>0.025</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>orientation</typename>
              <id>5</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>orientation</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>orientation</name>
                  <typename>float3</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <valuexyz>0 0 0</valuexyz>
                   <minvalue>-180</minvalue>
                   <maxvalue>180</maxvalue>
                   <modified>false</modified>
                   <control>2</control>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Frontlight</name>
      <typename>diffuse</typename>
      <id>48</id>
      <position>0.239 1.8975</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>diffuse</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>diffuse</name>
            <typename>RGBspectrum</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <rgbvalue>0.9 0.9 0.9</rgbvalue>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>bump</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>bump</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>4</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>5</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>emission</typename>
        <id>6</id>
        <pintype>20006</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>2</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>emission</name>
          <currentnewnodeid>3</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>emission</name>
            <typename>blackbody</typename>
            <id>2</id>
            <position>0 0</position>
            <inputnodepins>
             <NodePin>
              <typename>temperature</typename>
              <id>0</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>temperature</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>temperature</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>6500</value>
                   <minvalue>500</minvalue>
                   <maxvalue>12000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <modified>false</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>power</typename>
              <id>1</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>power</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>power</name>
                  <typename>float</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>405</value>
                   <minvalue>0.01</minvalue>
                   <maxvalue>100000</maxvalue>
                   <usetextureui>false</usetextureui>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>true</isloglincapable>
                   <uselogscale>true</uselogscale>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>normalize</typename>
              <id>2</id>
              <pintype>20003</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>normalize</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>normalize</name>
                  <typename>bool</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>true</value>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>distribution</typename>
              <id>3</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>distribution</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>distribution</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>1</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>efficiency or texture</typename>
              <id>4</id>
              <pintype>20000</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>efficiency or texture</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>efficiency or texture</name>
                  <typename>floattexture</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <value>0.025</value>
                   <minvalue>0</minvalue>
                   <maxvalue>1</maxvalue>
                   <usetexturealphaui>false</usetexturealphaui>
                   <isloglincapable>false</isloglincapable>
                   <uselogscale>false</uselogscale>
                   <resolution>0.001</resolution>
                   <modified>true</modified>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
             <NodePin>
              <typename>orientation</typename>
              <id>5</id>
              <pintype>20001</pintype>
              <hasinternalnodegraph>true</hasinternalnodegraph>
              <basenodeid>1</basenodeid>
              <basenodepinid>0</basenodepinid>
              <internalnodegraph>
               <NodeGraph>
                <name>orientation</name>
                <currentnewnodeid>2</currentnewnodeid>
                <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
                <nodes>
                 <Node>
                  <name>orientation</name>
                  <typename>float3</typename>
                  <id>1</id>
                  <position>0 0</position>
                  <parameters>
                   <valuexyz>0 0 0</valuexyz>
                   <minvalue>-180</minvalue>
                   <maxvalue>180</maxvalue>
                   <modified>false</modified>
                   <control>2</control>
                  </parameters>
                  <inputnodepins>
                  </inputnodepins>
                 </Node>
                </nodes>
                <nodepinconnections>
                </nodepinconnections>
               </NodeGraph>
              </internalnodegraph>
             </NodePin>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>MantisShine</name>
      <typename>specular</typename>
      <id>49</id>
      <position>0.383 0.93</position>
      <inputnodepins>
       <NodePin>
        <typename>reflection</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>index</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>index</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>index</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1.45</value>
             <minvalue>1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>filmwidth</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>filmwidth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>filmwidth</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>filmindex</typename>
        <id>4</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>filmindex</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>filmindex</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1.45</value>
             <minvalue>1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>5</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>6</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>7</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>8</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>roughness</typename>
        <id>9</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>roughness</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>roughness</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <resolution>1e-007</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>dispersion_coefficient_B</typename>
        <id>10</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>dispersion_coefficient_B</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>dispersion_coefficient_B</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>0.1</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>absorption_color</typename>
        <id>11</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>depth_of_absorption</typename>
        <id>12</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>depth_of_absorption</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>depth_of_absorption</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.01</value>
             <minvalue>0.0001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Painted.png</name>
      <typename>image</typename>
      <id>50</id>
      <position>0.334 0.31</position>
      <linkedfilename>Textures\Painted.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>2.2</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>false</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Mantis Diffuse</name>
      <typename>diffuse</typename>
      <id>51</id>
      <position>0.601 0.93</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>4</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>5</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>emission</typename>
        <id>6</id>
        <pintype>20006</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>emission</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>emission</name>
            <typename>null emission</typename>
            <id>1</id>
            <position>0 0</position>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Mix Material</name>
      <typename>material mix</typename>
      <id>52</id>
      <position>0.573 1.205</position>
      <inputnodepins>
       <NodePin>
        <typename>amount</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>amount</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>amount</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.5</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material1</typename>
        <id>1</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material2</typename>
        <id>2</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Mask.png</name>
      <typename>image</typename>
      <id>53</id>
      <position>0.372 0.71</position>
      <linkedfilename>Textures\Mask.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.9</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>2.2</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>false</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>NormalmapLux.png</name>
      <typename>image</typename>
      <id>54</id>
      <position>0.501 0.32</position>
      <linkedfilename>Textures\NormalmapLux.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.9</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>2.2</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Head</name>
      <typename>diffuse</typename>
      <id>55</id>
      <position>0.392 1.3725</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>transmission</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>4</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>5</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>emission</typename>
        <id>6</id>
        <pintype>20006</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>emission</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>emission</name>
            <typename>null emission</typename>
            <id>1</id>
            <position>0 0</position>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Painted.png</name>
      <typename>image</typename>
      <id>56</id>
      <position>0.277 1.1275</position>
      <linkedfilename>Textures\Painted.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.72</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>5.0719</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>false</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Mix Material</name>
      <typename>material mix</typename>
      <id>57</id>
      <position>0.552 1.6625</position>
      <inputnodepins>
       <NodePin>
        <typename>amount</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material1</typename>
        <id>1</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material2</typename>
        <id>2</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>HeadMask.png</name>
      <typename>image</typename>
      <id>58</id>
      <position>0.366 1.5075</position>
      <linkedfilename>Textures\HeadMask.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.9</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>2.2</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>false</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Eyes</name>
      <typename>glossy</typename>
      <id>59</id>
      <position>0.436 1.7425</position>
      <inputnodepins>
       <NodePin>
        <typename>diffuse</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>specular</typename>
        <id>1</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>specular</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>specular</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.124</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>roughness</typename>
        <id>2</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>roughness</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>roughness</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.0156427</value>
             <minvalue>1e-007</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <resolution>1e-007</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>filmwidth</typename>
        <id>3</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>filmwidth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>filmwidth</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>filmindex</typename>
        <id>4</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>filmindex</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>filmindex</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1.45</value>
             <minvalue>1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
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          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>bump</typename>
        <id>5</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
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         <NodeGraph>
          <name>bump</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>bump</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>normal</typename>
        <id>6</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>normal</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>normal</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>opacity</typename>
        <id>7</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>opacity</name>
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          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>opacity</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>true</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>smooth</typename>
        <id>8</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>smooth</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>smooth</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>true</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>Mix Material</name>
      <typename>material mix</typename>
      <id>60</id>
      <position>0.526 2.12</position>
      <inputnodepins>
       <NodePin>
        <typename>amount</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material1</typename>
        <id>1</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
       <NodePin>
        <typename>material2</typename>
        <id>2</id>
        <pintype>20005</pintype>
        <hasinternalnodegraph>false</hasinternalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>specmap.png</name>
      <typename>image</typename>
      <id>61</id>
      <position>0.366 1.8275</position>
      <linkedfilename>Textures\specmap.png</linkedfilename>
      <parameters>
      </parameters>
      <inputnodepins>
       <NodePin>
        <typename>power</typename>
        <id>0</id>
        <pintype>20000</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>power</name>
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          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>power</name>
            <typename>floattexture</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>0.9</value>
             <minvalue>0</minvalue>
             <maxvalue>1</maxvalue>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>false</isloglincapable>
             <uselogscale>false</uselogscale>
             <resolution>0.001</resolution>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>gamma</typename>
        <id>1</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
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        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>gamma</name>
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          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>gamma</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>2.2</value>
             <minvalue>0.1</minvalue>
             <maxvalue>8</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>scale</typename>
        <id>2</id>
        <pintype>20001</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
        <basenodeid>1</basenodeid>
        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>scale</name>
          <currentnewnodeid>2</currentnewnodeid>
          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>scale</name>
            <typename>float</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>1</value>
             <minvalue>0.001</minvalue>
             <maxvalue>1000</maxvalue>
             <usetextureui>false</usetextureui>
             <usetexturealphaui>false</usetexturealphaui>
             <isloglincapable>true</isloglincapable>
             <uselogscale>true</uselogscale>
             <modified>false</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
       <NodePin>
        <typename>invert</typename>
        <id>3</id>
        <pintype>20003</pintype>
        <hasinternalnodegraph>true</hasinternalnodegraph>
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        <basenodepinid>0</basenodepinid>
        <internalnodegraph>
         <NodeGraph>
          <name>invert</name>
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          <currentnewnodepinconnectionid>1</currentnewnodepinconnectionid>
          <nodes>
           <Node>
            <name>invert</name>
            <typename>bool</typename>
            <id>1</id>
            <position>0 0</position>
            <parameters>
             <value>false</value>
             <modified>true</modified>
            </parameters>
            <inputnodepins>
            </inputnodepins>
           </Node>
          </nodes>
          <nodepinconnections>
          </nodepinconnections>
         </NodeGraph>
        </internalnodegraph>
       </NodePin>
      </inputnodepins>
     </Node>
     <Node>
      <name>RGBSpectrum</name>
      <typename>RGBspectrum</typename>
      <id>62</id>
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      <parameters>
       <rgbvalue>1 1 1</rgbvalue>
      </parameters>
      <inputnodepins>
      </inputnodepins>
     </Node>
    </nodes>
    <nodepinconnections>
     <nodepinconnection>
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  </childgraph>
 </Node>
</OCS_1_0_23_Scene>
