- 00:00 - 01:42 Intro and Overview
- 01:42 - 09:13 Setting up the Path and the Particle System
- 09:13 - 19:30 Creating the Shader for the Particles in Cycles
- 19:30 - 25:30 Collisions and Advanced Lighting
- 25:30 - 32:40 Starfield, Depths of Field and Layers
- 32:40 - 43:00 Compositing
- 43:00 - 46:25 Light Falloff Node
Tutorial: Advanced Particle Trail in Blender 2.64
Written by Gottfried HofmannAdditional Info
- CC-BY 3.0: This tutorial and blendfiles are released under the Creative Commons License CC-BY 3.0 Unported
16 comments
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Wednesday, 19 June 2013 00:19
posted by Kayawnboymn
cool site - mega page , http://alternatefuel.ru/#drwpc nice site
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Sunday, 02 December 2012 18:03
posted by indigoz
Another fantastic tutorial, helpful and interesting. Many thanks! You are very knowledgeable.
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Thursday, 22 November 2012 04:30
posted by smile
simply GREAT, excellent presentation, you have improved my skill level sir!
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Tuesday, 16 October 2012 16:09
posted by Douglas
Great Tutorial!
I unpacked some image texture images using blender, then found the HDR on openfootage.net
Because the URL was in the name of the HDR.
Thanks again! -
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Monday, 15 October 2012 23:51
posted by Douglas
Is there a reason i cannot see any textures in the start up file? The tower is purple.
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Friday, 12 October 2012 22:32
posted by
Karl.S
Hi Gotfried, I wanted to thank you because after having seen you video, I wanted to do something different but with the same method.
Here is the result :
http://www.youtube.com/watch?v=nm1aZ5KkQ4I -
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Friday, 12 October 2012 19:17
posted by
radeoflier
I'm SOOO glad you posted a table of contents with this video!!!
The tutorial is great, but the table of contents lets me fish back and forth through it when I need to review in the future - VERY HELPFUL!
(oh, yeah, the tutorial is epic as well!!!) -
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Thursday, 11 October 2012 20:02
posted by torglut
Nice tutorial.
Thank you for sharing this. -
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Thursday, 11 October 2012 14:11
posted by Amy
Looks promising, will practice this today.
On an another question, is it possible to make use of fur particles with Cycles? I tried to swap from the settings in my BI to Cycles but the particles for the hair disappear. -
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Thursday, 11 October 2012 10:38
posted by Elia
Gottfried, is it now possible to create volumetric light rays in Cycles?
If so, a video showing how to do so would be awesome.
Thanks -
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Wednesday, 10 October 2012 23:42
posted by Joshua Godwin
Nice tutorial. I tried out the particle effect and got this.
http://www.youtube.com/watch?v=Pt9ELch7zks -
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Monday, 08 October 2012 20:35
posted by tarik bagriyanik
thanks Gottfried;
here is my render:
http://youtu.be/5kXKqH3_ko4 -
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Saturday, 06 October 2012 18:49
posted by Tung
Woah Gottfried,
This is an amazing tutorial, lots of great new features that has gone into this release :)
Thank you for the wealth of knowledge you have :)
Cheers,
~Tung
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