Blender Tutorials

Tutorials for Blender 3D focusing on VFX and motion graphics.

The Boolean Modifier has received an upgrade in Blender 2.78, watch this tutorial to find out all about the modifier and what the changes are.
Have you ever wondered why the boolean modifier does not respect materials of the boolean mesh? Find out all about it, including the difference between BMesh and Carve as well as how to preserve the materials and UVs.

Frederik Steinmetz explains how to download and install Jacque Lucke's Animation Nodes Addon. Outdated! Recent version is here!

Blender is a really versatile program. It can even be used as a replacement for image manipulation programs like Photoshop or Krita in some cases, with the added benefit that real and fake 3D can be combined.

David Mcsween shows how to achieve a classic map travel effect using a path object in Blender and letting a camera follow the path. This is a real world production example.

In the second part of the BlenderDiplom Halloween 2016 series Frederik Steinmetz shows how to use animation nodes to track the rotation of several objects towards another object at once and how to use the setup to easily control further attributes and effects.

This article is about baking normals with the Cycles Render Engine. But it also contains excerpts from our book The Cycles Encyclopedia. This is where you can get extensive information about how normals work internally and what they are used for.

It's Halloween 2016 - scary eyes everywhere - looking at you! Frederik Steinmetz shows how to morph a sculpted mesh using shape keys and how to make objects look towards the camera.

This second BlenderDiplom winter special will focus on a stylized snowflake inside a snowstorm rendered in Cycles. The first part is about easy snowflake modeling and is presented to you by Christoph Pöhler while in the second part Gottfried Hofmann will show you how to render it in Cycles.

Kenneth F. Musgrave came up with an algorithm to create procedural patterns suitable for creating procedural terrain. His results actually exceed this purpose and can produce some very interesting patterns. His methods are implemented in Cycles but they are largely overlooked.

By baking normal maps, you can add lots of details to models without increasing the polycount. Baked normal maps are used a lot in games, but are also useful for animations and still renderings. This tutorial shows you how to bake normals using the Blender Internal renderer.

The Animation Nodes addon for Blender allows you to animate individual letters of a word. This tutorial shows you how by adding a little bit of random movement to each letter using the wiggle node.

Volume scattering is used to create effects like smoke, dust, clouds, sun beams (a.k.a. god rays) and similar things. This tutorial will help you understand everything about volume scatter in Cycles and how to get the effects you expect from it.

The Animation Nodes addon for Blender comes with several nodes to accomplish a wiggle effect. This tutorial explains in-depth all the options and internals.

Blender 2.72 introduced the sun beams node in the compositor. It comes in really handy when creating light rays. Since it is a pure post-pro effect, it can even be applied to images.

Ink drops in water are heavily used elements in graphic and motion design. You can create them right inside Blender. And thanks to the Cycles render engine you can create the traditional and more modern variants with ease.

Want to create awesome motion graphics with little effort? Sniper is a cool new addon for Blender that helps automate kinetic typography and more. Control your camera by where it should point to.

For modern presentation it is often helpful to underline important points with an animation. In this tutorial you will learn how to stack objects and animate the result. It is like an array modifier with random offset.

Jonathan Lampel shows you how to set up a Cycles shader that turns your Blender models into modern day holograms.

Computers cannot generate truly random numbers. Why that is, and why it actually is an advantage for animators is demonstrated in this video tutorial by Frederik Steinmetz. Discover what a seed value is and when and how to use it.

Blender 2.7x got a great new feature - volumetrics in Cycles! Learn the basics of the volume scatter effect in this tutorial.

A lot has changed since we first published the introduction to the animation nodes. So once again Frederik Steinmetz will explain the installation and basic usage of Jacques Lucke's Animation Nodes Addon for Blender.

The Laplacian Deform Modifier in Blender is super-useful for simple posing of objects, but the usage can be somewhat obscure. That's why Frederik Steinmetz is helping you out!

Using the Animation Nodes addon, a typewriter effect in Blender has become a matter of minutes. Frederik Steinmetz shows you how to do it.

One of the cool new things in Blender 2.70 is the wireframe modifier. Frederik Steinmetz shows you how to use it and explains all options.